It mod does not have any recognized dependencies aside from the fresh legs game
- All the games
- Fall out cuatro
- Mods
- Weapons
- The newest Sturmgewehr 49 – StG 44
Translations available on the fresh new Nexus
New Sturmgewehr 44 (italian language for storm/assault rifle) is this new world’s basic popular violence rifle. Germans pointed out that combat with greater regularity occurred regarding list of up to 800m, therefore the long range of the 8mm Mauser cartridge are way too many to own standard handle, and its large recoil generated fully automated flames unwieldy. An intermediate cartridge would allow to own a task anywhere between bolt action rifles, such as the Kar98K, and you can submachineguns, like the MP40. Hence began the introduction of brand new 7.92×33/8mm Kurz (8mm brief) and the Sturmgewehr (during the time Maschinenkarabiner). The newest weapon are well received because of the german troops, but had issues in creativity due to management problem: Hitler didn’t buy into the requirement for a separate rifle and an advanced cartridge, regardless of if the guy acceptance your panels to continue due to the fact yet another submachine weapon – that it did, however, simply within the title (Maschinenpistole ). After, watching new acclaim to the “new rifle” and its particular show, Hitler was happy, and you can depending on the legend he entitled they Sturmgewehr.———————————————————————————————————————————————————————————————–
Features (updated to own adaptation step 1.2): 3 barrels: standard, long and short.6 stocks: Full, folding, folded, +alternate handguard versions of all.15 receivers5 magazines: standard, standard quick, short, short quick, and drum.9 sights: iron sights, glow sights, reflex sight, combat scope (2.5x and 4x), short scope, medium scope, and night vision versions of the last two.4 muzzles: none, bayonet, suppressor, and muzzle brake.Custom reload animations (first person only) by Ha_ru [there’s also alternative animations by chad509]2 sets of custom sounds (recommended: Reverb and Ambiance Overhaul)
Stats: Does more damage than the vanilla combat rifle, is a little more stable for full auto fire, but has less range, since the 8mm Kurz is a little heavy, being a shortened full rifle cartridge, and has a slightly slower rate of fire. It’s a good weapon for what an assault rifle is designed for: general performance for up to medium range, good stopping power and controllable full auto, while being able to fire accurately in semi auto (it’s not a sniper rifle though, hence the lack of long range scope).
It is somewhat an uncommon weapon, it can be found in the Art gallery out of Witchcraft near the corpse out of Big Jefferies, and that is used by Head Wes, the brand new Gunner’s leader, when you look at the Gunner Shopping mall (including advances his equipment, a while out from the extent of mod however, because I happened to be currently modifying your and you will and make your https://datingmentor.org/russian-chat-rooms/ even more unique. ). It’s got a rare possibility to be found on the impressive loot and lots of vendors. It can really be employed by the fresh new railroad around height 31. It may also spawn as a legendary item.When you need to utilize the console to spawn it, form of “assist sturm cuatro weap” to discover the ID.
They uses 5.56 cycles automagically, but it’s firmly motivated to use the The new Calibers version to have a proper seven.92x33mm ammo.It is suitable for Select-Due to Treat Scopes, including 2 combat scopes that will feel the reticles customized in the event that you may have STCS or perhaps the STS Framework strung.
Compatibility: It could be in conflict along with other mods one to replace the same leveled lists. You will have to make a matched patch which will make it focus on those individuals mods. There are plenty of training online actually. Hook (from the Skibadaa) As of version 1.1 it should be compatible with anything since it uses a script for the leveled lists.For patches, see permissions section. I can consider making patches depending on what it is, so feel free to ask.
Changelog: v1.0: Initial releasev1.01: Fixed FOMOD installerv1.02: Fixed quiet firing soundv1.03: Casings now eject on the correct side. Yay! Thanks to DOOMBASED for pointing out how to do itv1.1:-New attachments: reflex sight, muzzle brake (based on a real prototype STG muzzle device), folding/folded stock, short barrel, short magazine-Improved textures, with 4K normal map-New optional textures by The Edge (thanks!), selected ingame under Finish -> Worn-Slight frequency variation for the firing sound so it sounds less dull/repetitive in full auto-Minor balancing improvements-Leveled List script-For the New Calibers version, option of conversion to 5.56, 7.62×39 and .300 BLKv1.2:Custom reload animationsImproved firing soundCustom NPC firing soundNew alternate set of soundsSlower rate of fire
Mods demanding so it document
Known Activities: Some clipping when using the short barrel with a bayonet. But putting a bayonet on a short weapon is a bad idea anyway :PSome minor texture issues with back of the receiver when using the folding stocks.Some smoothing issues.
Credits: Original model, worn textures: The EdgeOriginal textures: MegamawmanHandguard, ZF4 scope, and bolt: willbikSuppressor: tiggBayonet: model by Sproily, textures by Millenia and Sam FisherMuzzle Brake: willbik and Sam FisherFolding stock: Raynox3D7.92 Kurz model: KrazyGentlemanSounds: Sam Fisher and willbik (alternate sound set by Partisan Executioner)Reload animations: Ha_ru/blackxteelVarious model and texture edits: Sam FisherFO4 implementation: Sam FisherLeveled List script: Silant and DOOMBASED
Owing to: henkspamadres for See-Through Combat Scopeswillbik for his invaluable helpUlfrsson for his adviceCanadianIcehole, PoisonedMods and H00V3RD8M for their help testing it
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